bannerProduced in association with the SomaCow Media Network (see SomaCow.net), Prime Time Geek (PTG) is a weekly program broadcast live via Ustream.tv and later made available as a podcast on iTunes and right here at this site. Each week, PTG brings you news, opinions, and insights covering comic books, movies, TV, video games, and all else exciting in the realm of Geekdom.

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Jun
3rd

PTG Episode 23 (Hour 2): Toward a Digital Future?

Author: Felix
 
icon for podpress  PTG Episode 23 Hour 2: Toward a Digital Future? [57:06m]: Play Now | Play in Popup | Download (28)

Hour 2 of Prime Time Geek Episode 23 is brought to you by the Podgnosticast blog, whose creator, J.C. Martinez, would be oh so grateful if you would pop on over and peruse the articles he’s been posting of late. If you’re so inclined after reading, post a comment-it WILL make his day.

J.C.’s feature story on comic books making the transition to a digital form, as the rest of the print publishing industry seems to be doing in order to avoid extinction, is the centerpiece of Hour 2. It’s a subject that’s been touched upon on this program in other interviews with comics luminaries: Dan Didio of DC Comics addressed delivering comics digitally when we spoke to him at MegaCon, and Peter David mentioned comics on the Internet during our chat with him a few weeks back, citing it as what will turn out to be the real determinant in who dominates the industry once print publication breathes its last. As J.C. discovered in his research, it’s going to be a very difficult and awkward transition, and it will be resisted at every turn by true devotees of the art form. Sure, more casual readers who are technophiles and read everything else via gadget or computer may embrace digital comics more readily, but die-hards (like me) will cling to the medium of printed comics and point out the inadequacies of current technology to truly capture the reading experience of reading a comic book. The conversion MAY be inevitable–I think you’d find few who would argue that–but until technology can tackle some of the problems that J.C.’s report discusses, it may not come very soon, and it may never be wholly complete, meaning printed comic books may never fully die out. (Many thanks to Mark Friedman and Josh Bayer of Cosmic Comics in NYC for talking to us for this report!)

[UPDATE: The artwork above has been corrected, as has the text below, but to make sure there's no confusion on the part of listeners, the name of Mtn Dew's new product is Mtn Dew GAME Fuel, not Gamer Fuel, as I erroneously refer to it during the broadcast. Sorry about that.]

Speaking of awkward transitions, in retrospect it seems almost absurd to follow up J.C.’s very serious piece with an ‘Eat More Geek’ segment, and I hope the Podgnosticastor isn’t miffed at all to have his piece immediately precede a taste test of Mtn Dew’s two flavors of ‘Game Fuel’, “Alliance Blue” and “Horde Red.” Pick them up wherever you can find them and try them for yourself, especially if you’re a Mtn Dew devotee. My preference between the flavors was made pretty clear during the broadcast, but keep in mind that I’m not a big artificial-cherry flavor guy, so anything that aspires to taste like cherry through chemical means is almost always bound to rub my palate the wrong way. If you do get a chance to try them and you’d like to share your opinion, please do leave a comment!

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Files under Stumble It! Comics, Podcasts, Tech and Gadgets

2 responses. Wanna say something?

  1. Richard Kelly
    Sep 30, 2009 at 16:10:10
    #1

    Comics like any other form of literature will exist in both printed and digital media. Sure you can download a movie on your computer nowadays but it will never capture the large screen experience with a audience. Books can be made and designed in any form which will always make them unique,appreciated and collected by their readers for that fact, Amazon.com anyone? Computers get disposed of when they get old and out of date.

  2. Richard Kelly
    Sep 30, 2009 at 18:44:37
    #2

    Bottom line it’s the quality of art/story and the talent and vision behind it. Literate Machine included the web has enabled a lot of average work to be put out on display. Stuff which would probably not get published or purchased by a customer looking for quality.

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